So for a friend that is just starting out in DDO and wants to run a pally, is this a viable build? Remember that it is a first toon, so we're talking 28 pt and less twink gear, few tomes, etc. It's important the build work well at early levels as well, I don't want it to be too frustrating so he quits playing. I've never built or run a pally before, this is just off what I researched in the forums, so I need to hear from you paladin people
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(20 Paladin)
Hit Points: 332
Spell Points: 275
BAB: 20/20/25/3030
Fortitude: 20
Reflex: 11
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 20
Dexterity 8 8
Constitution 13 14
Intelligence 8 10
Wisdom 10 10
Charisma 17 20
Tomes Used
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal 0 0
Hide -1 -1
Intimidate 3 5
Jump 2 11
Listen 0 0
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 0 0
Swim 2 5
Tumble n/a n/a
Use Magic Device 5 19
Level 1 (Paladin)
Skill: Balance (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Improved Recovery I
Enhancement: Paladin Charisma I
Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Toughness II
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Adaptability Constitution I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Might I
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Enhancement: Paladin Knight of the Chalice I
Level 7 (Palaadin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Unyielding Sovereignty
Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite I
Enhancement: Racial Toughness II
Enhancement: Paladin Extra Turning I
Level 9 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Extra Lay on Hands II
Level 10 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Improved Recovery II
Level 11 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Energy of the Templar II
Enhancement: Paladin Divine Might II
Level 12 (Paladin)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Paladin Knight of the Chalice II
Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Extra Smite Evil III
Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Sacrifice II
Enhancement: Racial Toughness III
Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Paladin Extra Lay on Hands III
Level 16 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Might III
Level 17 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Smite Evil IV
Level 18 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Skill Focus: Use Magic Device
Enhancement: Paladin Exalted Smite III
Enhancement: Paladin Knight of the Chalice III
Level 19 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Paladin Exalted Smite IV
Level 20 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Enhancement: Paladin Weapons of Good
Enhancement: Paladin Divine Sacrifice III