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 clogue build

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3 posters
AuthorMessage
refutor
Commoner
refutor


Posts : 89
Join date : 2012-03-16

Character sheet
DDO character: Cleric
RK Profession: None

clogue build Empty
PostSubject: clogue build   clogue build EmptyMon May 28, 2012 11:56 am

in 90% of quests you don't need to be able to traps, but when you need to do traps you often wait in the LFM for a rogue (or arty). PUGs often wait quite a while for clerics as well. why not kill two birds with one stone? i took my clonk build, dumped strength, put it on dexterity to get TWF at level 9, but realistically that could be dropped for something else. thoughts? genius? insanity?

Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page

Level 20 Lawful Good Human Male
(2 Rogue \ 18 Cleric)
Hit Points: 288
Spell Points: 1573
BAB: 14\14\19\24
Fortitude: 18
Reflex: 11
Will: 25

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)

Strength 8 10
Dexterity 13 15
Constitution 14 17
Intelligence 14 16
Wisdom 17 29
Charisma 12 16


Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Wisdom used at level 11

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)

Balance 5 6
Bluff 5 7
Concentration 4 26
Diplomacy 1 3
Disable Device 6 30
Haggle 5 7
Heal 5 13
Hide 1 2
Intimidate 1 3
Jump 3 13
Listen 3 9
Move Silently 1 2
Open Lock 5 6
Perform n/a n/a
Repair 2 3
Search 6 27
Spot 7 13
Swim -1 0
Tumble 2 3
Use Magic Device 4 6

{\b {\ul Notable Equipment }} \par Supreme Tyrant Green Steel Goggles of Existential Stalemate \par Health Belt of Greater False Life \par Minos Legens \par Vibrant Purple Ioun Stone (Unsuppressed) \par Epic Jidz Tet-ka \par Amara's Band \par \par Level 1 (Rogue)
Feat: (Past Life) Past Life: Cleric
Feat: (Human Bonus) Skill Focus: Disable Device
Feat: (Selected) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Search I


Level 2 (Cleric)
Enhancement: Human Improved Recovery I
Enhancement: Improved Heal I
Enhancement: Cleric Life Magic I


Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Wisdom I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Wand and Scroll Mastery I


Level 4 (Cleric)
Enhancement: Racial Toughness I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Energy of the Zealot I


Level 5 (Cleric)
Enhancement: Improved Heal II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Charisma I


Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Human Adaptability Wisdom I
Enhancement: Cleric Energy of the Zealot II


Level 7 (Cleric)
Enhancement: Cleric Improved Turning I


Level 8 (Cleric)
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Life Magic III


Level 9 (Rogue)
Feat: (Selected) Two Weapon Fighting
Enhancement: Racial Toughness II
Enhancement: Cleric Prayer of Incredible Life I


Level 10 (Cleric)
Enhancement: Cleric Charisma II


Level 11 (Cleric)
Enhancement: Cleric Wisdom II


Level 12 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Cleric Energy of the Zealot III


Level 13 (Cleric)
Enhancement: Human Greater Adaptability Constitution I


Level 14 (Cleric)
Enhancement: Cleric Radiant Servant II
Enhancement: Racial Toughness III


Level 15 (Cleric)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Energy of the Zealot IV


Level 16 (Cleric)
Enhancement: Cleric Life Magic IV


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Wisdom III


Level 19 (Cleric)
Enhancement: Cleric Wand and Scroll Mastery II


Level 20 (Cleric)
Enhancement: Cleric Smiting III
Enhancement: Cleric Wand and Scroll Mastery III
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Zogdor
Squire



Posts : 880
Join date : 2010-10-17
Age : 44
Location : Benicassim, Spain

Character sheet
DDO character: Paladin
RK Profession: Weaver

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyTue May 29, 2012 7:34 am

I see the logic behind it, but seriously I think a cleric/rogue is a terrible idea. There is no compensation for the loss of spells/SP that is worth mentioning really.
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refutor
Commoner
refutor


Posts : 89
Join date : 2012-03-16

Character sheet
DDO character: Cleric
RK Profession: None

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyWed May 30, 2012 8:13 am

really? what about not having to wait for a "trapper"? time is money Wink
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Zogdor
Squire



Posts : 880
Join date : 2010-10-17
Age : 44
Location : Benicassim, Spain

Character sheet
DDO character: Paladin
RK Profession: Weaver

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyWed May 30, 2012 8:20 am

Skill points and enhancements are tight enough on a cleric, without having to add rogue into the mix. You are already starting with 17 Wis to allow for more int and dex, which is a sacrifice I'd never make personally... Will you have enough skill points to max Disable, Search and Open Lock (2 ranks each time if possible)?

In some quests, while you are doing traps for XP, the rest of the party zergs ahead and dies because the healer isn't there. Remember, Pugs aren't always as good as you hope they will be Very Happy

I saw one or two "Clogues" back when I first started playing DDO (about 2 years ago now) but I haven't seen any for over a year. The ones I saw were awful - low SP at low levels, poor trap skills - it could just be that they were terrible players, but I was immediately put off the idea of trying out this build!
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refutor
Commoner
refutor


Posts : 89
Join date : 2012-03-16

Character sheet
DDO character: Cleric
RK Profession: None

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyWed May 30, 2012 1:26 pm

i can only get away with 17 wis because i picked up a +3 tome...with 18 i would have ended up with an odd number, so either start with 17 and put all my level ups to it, or start with 18 and use a level up elsewhere...i thought the 3 points was worse it.

i wasn't planning on doing the traps for xp, i was hoping (with maxed out skills, exceptional disable device feat, +15 disable from spare hand and +5 tools) to be disabling traps in epic (!)

oh well i can always dream Wink i have enough skill points to max disable and search (and concentration), don't need open lock as you can get multiple cracks at it, so will 'max' for rogue levels.

Refutor
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anto_capone
Royal
anto_capone


Posts : 16478
Join date : 2010-09-11
Age : 44
Location : Che cazzo fai?

Character sheet
DDO character: Ranger
RK Profession: Blacksmith

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyWed May 30, 2012 1:44 pm

for epic traps you'll need a search and disable of at least 50+

my splash build (ranger) can hit all the epic traps.
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anto_capone
Royal
anto_capone


Posts : 16478
Join date : 2010-09-11
Age : 44
Location : Che cazzo fai?

Character sheet
DDO character: Ranger
RK Profession: Blacksmith

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyWed May 30, 2012 2:50 pm

Just a run down:

23 ranks + 20 item + 4 INT mod (+6 INT item, +2 INT shrine) = 47

good luck +2
guild slot +4
GH +4
find traps scroll (not sure how much it boosts)
action point skill boost +2 - 5

Thieves tools is +7 to disable.


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refutor
Commoner
refutor


Posts : 89
Join date : 2012-03-16

Character sheet
DDO character: Cleric
RK Profession: None

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyFri Jun 01, 2012 9:02 am

jeez if you didn't like the clogue what about the bardbarian with rogue for evasion Wink talk about a jack of all trades! i took dwarf because i will have a bunch of axes sitting over from my current fighter life. i'm not sure whether to take 2 fighter levels for the extra feats, or 2 barbarian levels because of the additional rage bonuses from warchanter and barb past life

Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page

Level 20 True Neutral Dwarf Male
(2 Barbarian \ 2 Rogue \ 16 Bard)
Hit Points: 382
Spell Points: 565
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 14
Will: 10

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)

Strength 16 23
Dexterity 9 13
Constitution 19 24
Intelligence 10 12
Wisdom 8 10
Charisma 14 18


Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)

Balance 3 10
Bluff 2 4
Concentration 4 7
Diplomacy 2 4
Disable Device 4 25
Haggle 6 9
Heal 0 1
Hide -1 1
Intimidate 2 10
Jump 7 15
Listen -1 0
Move Silently -1 1
Open Lock 3 6
Perform n/a 30
Repair 0 1
Search 4 27
Spot -1 0
Swim 3 7
Tumble 1 3
Use Magic Device 6 27

Level 1 (Rogue)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Two Handed Fighting
Enhancement: Rogue Haste Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Spell Defense I


Level 2 (Rogue)
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Search I


Level 3 (Barbarian)
Feat: (Selected) Past Life: Berserker's Fury
Enhancement: Dwarven Constitution I
Enhancement: Racial Toughness I
Enhancement: Rogue Dexterity I


Level 4 (Barbarian)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Toughness I


Level 5 (Bard)
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Improved Perform I
Enhancement: Bard Song Magic I


Level 6 (Bard)
Feat: (Selected) Power Attack
Enhancement: Bard Inspired Damage I
Enhancement: Bard Energy of the Music I
Enhancement: Bard Charisma I


Level 7 (Bard)
Enhancement: Bard Inspired Attack I
Enhancement: Racial Toughness II


Level 8 (Bard)
Enhancement: Bard Song Magic II
Enhancement: Bard Wand and Scroll Mastery I


Level 9 (Bard)
Feat: (Selected) Weapon Focus: Slashing Weapons
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Lingering Song I
Enhancement: Bard Energy of the Music II


Level 10 (Bard)
Enhancement: Bard Warchanter I


Level 11 (Bard)
Enhancement: Bard Charisma II


Level 12 (Bard)
Feat: (Selected) Empower Healing Spell
Enhancement: Bard Song Magic III


Level 13 (Bard)
Enhancement: Bard Inspired Attack II


Level 14 (Bard)
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song II


Level 15 (Bard)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Racial Toughness III


Level 16 (Bard)
Enhancement: Bard Inspired Bravery III
Enhancement: Bard Warchanter II
Enhancement: Improved Perform II


Level 17 (Bard)
Enhancement: Bard Wand and Scroll Mastery II


Level 18 (Bard)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Bard Inspired Damage III


Level 19 (Bard)
Enhancement: Dwarven Spell Defense II
Enhancement: Bard Song Magic IV


Level 20 (Bard)
Enhancement: Dwarven Axe Damage II
Enhancement: Improved Perform III
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Zogdor
Squire



Posts : 880
Join date : 2010-10-17
Age : 44
Location : Benicassim, Spain

Character sheet
DDO character: Paladin
RK Profession: Weaver

clogue build Empty
PostSubject: Re: clogue build   clogue build EmptyFri Jun 01, 2012 10:21 am

Hahaha!

I actually like the bardroguian build - check out my eventual completionist Jackovall's 2nd life

http://my.ddo.com/character/khyber/jackovall/

I actually went for full trap skills and got them pretty high as bards, barbs and rogues all get a respectable amount of skill points (in comparison to other classes, such as fighter, which is why I chose 2 barb over 2 fighter in the end). I went human for the extra feat, although in hindsight, I probably didn't have to. Horc is popular as is WF, but I'm sure dwarf will work out fine!
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