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 If you're making a greensteel item in the near future, be aware ...

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Beth
Squire
Beth

Posts : 966
Join date : 2010-09-13
Location : France

Character sheet
DDO character: Fighter
RK Profession: None

If you're making a greensteel item in the near future, be aware ... Empty
PostSubject: If you're making a greensteel item in the near future, be aware ...   If you're making a greensteel item in the near future, be aware ... Icon_minitime1Fri Jun 28, 2013 7:32 am


Be aware that the following appeared in the latest Lammania release notes:

Quote :
Exceptional Bonuses to Skills:

Exceptional Bonuses to Skills have been doubled in value.

Items that had a +1 Exceptional Bonus to one or more skills now provide a +2 Exceptional Bonus to those skills.
Items that had a +2 Exceptional Bonus to one or more skills now provide a +4 Exceptional Bonus to those skills.
Items that had a +3 Exceptional Bonus to one or more skills now provide a +6 Exceptional Bonus to those skills.
Exceptional Skill bonuses of different numerical values no longer stack.

This means that current green steel items with exceptional skill bonuses would remain as effective as in the past, but those making new GS items may want to rethink what to put at each tier, as only the +3 exceptional bonus would count on the GS item if this change goes live.

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Darkness
Commoner
Darkness

Posts : 165
Join date : 2012-03-27
Age : 49

Character sheet
DDO character: Rogue
RK Profession: None

If you're making a greensteel item in the near future, be aware ... Empty
PostSubject: Re: If you're making a greensteel item in the near future, be aware ...   If you're making a greensteel item in the near future, be aware ... Icon_minitime1Sat Jun 29, 2013 12:44 pm

What I read

•Changes to existing items: Below are some notable changes that are retroactive:

•Dodge bonuses:

•Dodge bonuses have been doubled in value.

•Items that had +1% dodge now have +2% dodge.
•Items that had +2% dodge now have +4% dodge.
•Items that had +3% dodge now have +6% dodge.
•Items that had +4% dodge now have +8% dodge.
•Dodge bonuses of different numerical values no longer stack.
•Exceptional Bonuses to Skills:

•Exceptional Bonuses to Skills have been doubled in value.

•Items that had a +1 Exceptional Bonus to one or more skills now provide a +2 Exceptional Bonus to those skills.
•Items that had a +2 Exceptional Bonus to one or more skills now provide a +4 Exceptional Bonus to those skills.
•Items that had a +3 Exceptional Bonus to one or more skills now provide a +6 Exceptional Bonus to those skills.
•Exceptional Skill bonuses of different numerical values no longer stack.


it doesn't matter when your GS was made, its going to change.


On a side note, if you haven't been to Lam to check the new enhancements, I suggest you get there asap. So far, not really likeing what I'm seeing

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Beth
Squire
Beth

Posts : 966
Join date : 2010-09-13
Location : France

Character sheet
DDO character: Fighter
RK Profession: None

If you're making a greensteel item in the near future, be aware ... Empty
PostSubject: Re: If you're making a greensteel item in the near future, be aware ...   If you're making a greensteel item in the near future, be aware ... Icon_minitime1Sat Jun 29, 2013 6:50 pm

Yeah, I've been following the enhancement stuff off and on. I think it'll probably be good and bad, as is always the case with changes. It's hard to say right now as everything is still being tested and so nothing is written in stone. There's a lot of doom on the ddo forums but eh, in the end, players tend to roll with the changes and usually new builds come out of it which keeps things fresh.
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PostSubject: Re: If you're making a greensteel item in the near future, be aware ...   If you're making a greensteel item in the near future, be aware ... Icon_minitime1

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